Our paper on Hierarchical Convex NMF for Clustering Massive Data got accepted at ACML 2010. The paper extends our last year's ICDM paper on Convex NMF to non-convex data distributions (acceptance rate is about 32%).
Our paper Yes We Can - Simplex Volume Maximization for Descriptive Web-Scale Matrix Factorization got accepted at CIKM 2010 as a short paper. Out of the 945 submissions, 127 (13.4%) were accepted as full papers and 169 (17.9%) as short papers.
Our CIG 2010 (IEEE Conference on Computational Intelligence and Games) paper on Analyzing the Evolution of Social Groups in World of Warcraft got accepted, acceptance rate is 49%.
At CIG, I will give a tutorial on Game Mining – Data Mining in Games, and together with people from KD and VSM we (Chistian Bauckhage, Olana Missura, Thomas Gaertner, and Kristian Kersting) organize a special session on Game Mining.
We got 6 papers accepted at ICPR 2010. Have a look at the publications list for more details.
Our paper on convex non-negative matrix factorization in the wild has been selected as on of the best papers at the Int. Conf. on Data Mining 2009 (we won a possible publication in Knowledge and Information Systems (KAIS), nice :-)
Our ICDM 2009 paper on Convex Non-Negative Matrix Factorization in the Wild got accepted as a regular paper. Acceptance rate for regular papers is 8.9%. From 786 submissions 140 were selected for presentation, 70 as a regular paper and the remaining 70 as short papers.
Our ICSC 2009 paper on Archetypal Images in Large Photo Collections got accepted. Acceptance rate is 30%.
Our CAIP 2009 paper on GPU-based convolutional networks for face detection got accepted. Acceptance rate is 37%.